The class of the singleton object true
.
Several of its methods act as operators:
-
#&
-
#|
-
#^
One other method:
Instance Public methods
true & object → true or false Link
Returns false
if object
is false
or nil
, true
otherwise:
true & Object.new
# => true true & false # => false true & nil # => false
Source: show
static VALUE true_and(VALUE obj, VALUE obj2) { return RBOOL(RTEST(obj2)); }
true === other → true or false
false === other → true or false
nil === other → true or false
Link
Returns true
or false
.
Like Object#==
, if object
is an instance of Object
(and not an instance of one of its many subclasses).
This method is commonly overridden by those subclasses, to provide meaningful semantics in case
statements.
Source: show
#define case_equal rb_equal
true ^ object → !object Link
Returns true
if object
is false
or nil
, false
otherwise:
true ^ Object.new # => false
true ^ false # => true
true ^ nil # => true
Source: show
static VALUE true_xor(VALUE obj, VALUE obj2) { return rb_obj_not(obj2); }
true.to_s → 'true' Link
Source: show
VALUE rb_true_to_s(VALUE obj) { return rb_cTrueClass_to_s; }
true | object → true Link
Returns true
:
true | Object.new # => true
true | false # => true
true | nil # => true
Argument object
is evaluated. This is different from true
with the short-circuit operator, whose operand is evaluated only if necessary:
true | raise # => Raises RuntimeError.
true || raise # => true
Source: show
static VALUE true_or(VALUE obj, VALUE obj2) { return Qtrue; }